Ishan Choudhury

Ishan Choudhury

Game Developer | Programmer | 3D Artist

About Me

I’m a game developer with a deep love for all types of games, especially the classics from the early 2000s, and I’m passionate about bringing my ideas to life through coding, 3D modeling, and texturing.

Projects

Potato Bonanza Extravaganza

Roguelike, Shoot'em Up

Group Project, Nominated for the Greenwich Digital Shark Expo 2024 (Not Uploaded)

I contributed towards:

  • Coding Character Controller
  • Coding Camera System
  • Coding UI
  • Coding VFX
  • Implementing Audio
  • Modelling Environmental Assets
  • Modelling Character Assets
  • Designing Particle Systems
  • Designing Main Menu (Modelling and Coding)

Technologies used: Unity, C#, Autodesk Maya

Download

Medieval Market Demo

3D Model of a Medieval Market

Solo Project, Showcasing what would be a densely populated market

What this demonstrates:

  • Optimised Low-Poly Modelling
  • Texturing and use of PBR Materials
  • Level/Environmental Design

Technologies used: Unity, Autodesk Maya

Download

Help! I'm A Circle Being Chased By Evil Squares

Arcade, High-score Shoot'em Up

Solo Project, Nominated for the Greenwich Digital Shark Expo 2024

What this game demonstrates:

  • OOP Skills
  • Mechanics Design
  • Game "Feel" & Polish
  • Custom State Machine
  • Rapid Development

Technologies used: Unity, C#

Download

Contact