Ishan Choudhury

Ishan Choudhury

Unity Unreal Engine 5 C# C++
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About Me

I'm a game developer with a deep love for all types of games, especially classics from the early 2000s, and I'm passionate about bringing my ideas to life through research, analysis and implementation.

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Projects

11

SlimeBound

Unity VR Combat Game

Solo Project for the "Extended Realities" module — Nominated for the Greenwich Digital Shark Expo 2026 — A VR game with procgen dungeons, A bullet hell final boss and intuitive interaction systems.

Programming Sound Design Game Design VR Narrative Design Procedural Generation

Stack: Unity · C# · FL Studio

10

Bathory

Unity First Person Shooter Game

Solo Project for the "Final Year Individual Project" module — Nominated for the Greenwich Digital Shark Expo 2026 — An FPS game with 4 versions, each differing in implementation of game feel features.

Programming Sound Design Game Design

Stack: Unity · C# · FL Studio

09

Procedural Environments with Boid Ecosystem

Demonstration of Cellular Automata and Boids Systems

Solo Project for the "Artificial Intelligence" module — Nominated for the Greenwich Digital Shark Expo 2026 — A project showcasing cellular automata and boids to mimic a living ecosystem.

Programming Procedural Generation Rapid Dev

Stack: Unity · C#

08

Cyberpunk Slums

Unreal Engine 5.5.4 Shaders Demo

Solo Project for the "Shader Programming" module — a cyberpunk themed slums environment showcasing 6 custom shaders.

Shader Graph Unreal Engine 5

Stack: Unreal Engine · C# · FL Studio

07

Catpuccino

Mobile Isometric Cozy Management Game

Group Project for the "Final Year Group Project" module — a cat cafe management game made for a Frontier mobile brief. Everyone adored the concept.

Programming Rapid Dev Sound Design

Stack: Unity · C# · FL Studio

06

Stay Awhile

Top-Down Cozy Management Game

Solo side project built between 2nd and 3rd year. A cute cozy management game where you play as a cat barista.

Programming 3D Modelling Sound Design

Stack: Unity · C# · Blender · FL Studio

05

Procedural Terrain Generation Plugin

Unreal Engine 5.4.4 Plugin

Solo project — a plugin tool that procedurally generates terrain with adjustable parameters and populates it with 3D assets.

Programming UE5 Back-end Rapid Dev

Stack: Unreal Engine · C++

01

Medieval Market Demo

3D Environment

Solo Project — a densely populated medieval market scene showcasing environment art skills.

Low-Poly Modelling PBR Texturing Level Design

Stack: Unity · Autodesk Maya

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Get In Touch

Open to opportunities, collabs, and cool ideas.